desloppify: code health overhaul plus abuse hardening (140 green, strict 87.2)
Honest baseline after removing 45 gaming suppressions. Structural: lib/game plus root hooks extraction, CORS origin echo, DEV_ORIGINS layering. Fixes: error-cause binding, discord 5xx split, null-cache guard, co-located tests, rejecting-fetch coverage, naming and typing cleanup, socket controller, cache bound, cascade helpers, latch resets. Hardening: per-IP rate limit on API routes, deterministic-miss UX, retry cooldown plus cap. Suite 140 green, build plus lint clean.
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import { describe, expect, it, vi } from "vitest";
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import { render, screen } from "@testing-library/react";
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vi.mock("next/font/google", () => ({
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Cascadia_Mono: () => ({ variable: "font-test" }),
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}));
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vi.mock("@/lib/i18n/get-locale", () => ({
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getLocale: async () => "en" as const,
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}));
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import RootLayout, { generateMetadata } from "@/app/layout";
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describe("generateMetadata", () => {
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it("builds site metadata for the locale", async () => {
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const meta = await generateMetadata();
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expect(meta.description).toBeTruthy();
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});
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});
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describe("RootLayout", () => {
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it("renders children inside the locale shell", async () => {
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render(await RootLayout({ children: <p>child</p>, params: Promise.resolve({}) }));
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expect(screen.getByText("child")).toBeDefined();
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expect(document.documentElement.lang).toBe("en");
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});
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});
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