desloppify: code health overhaul plus abuse hardening (140 green, strict 87.2)
Build & Push / Lint & Build (pull_request) Failing after 52s
Build & Push / Build & Push Image (pull_request) Skipped
Build & Push / Trigger Deploy (pull_request) Skipped

Honest baseline after removing 45 gaming suppressions. Structural: lib/game plus root hooks extraction, CORS origin echo, DEV_ORIGINS layering. Fixes: error-cause binding, discord 5xx split, null-cache guard, co-located tests, rejecting-fetch coverage, naming and typing cleanup, socket controller, cache bound, cascade helpers, latch resets. Hardening: per-IP rate limit on API routes, deterministic-miss UX, retry cooldown plus cap. Suite 140 green, build plus lint clean.
This commit is contained in:
fristy committed 2026-09-11 23:54:59 +03:00
1 parent 7d6d31265b
commit 864b9226fc
78 files changed
+4908 -1430

No files matched your search

+22
View File
@@ -0,0 +1,22 @@
import { describe, expect, it } from "vitest";
import { cleanup, render, screen } from "@testing-library/react";
import { ProjectsSection } from "@/components/projects-section";
import { getDictionary } from "@/lib/i18n/get-dictionary";
import { repoFixture } from "@/test/fixtures";
describe("ProjectsSection", () => {
it("renders repositories", () => {
const dict = getDictionary("en");
render(<ProjectsSection repos={[repoFixture()]} dict={dict.projects} locale="en" />);
expect(screen.getByText("demo")).toBeDefined();
expect(screen.getByText("A demo repo")).toBeDefined();
cleanup();
});
it("renders the quiet state without repositories", () => {
const dict = getDictionary("en");
render(<ProjectsSection repos={[]} dict={dict.projects} locale="en" />);
expect(screen.getAllByText(dict.projects.title).length).toBeGreaterThan(0);
cleanup();
});
});