desloppify: code health overhaul plus abuse hardening (140 green, strict 87.2)
Honest baseline after removing 45 gaming suppressions. Structural: lib/game plus root hooks extraction, CORS origin echo, DEV_ORIGINS layering. Fixes: error-cause binding, discord 5xx split, null-cache guard, co-located tests, rejecting-fetch coverage, naming and typing cleanup, socket controller, cache bound, cascade helpers, latch resets. Hardening: per-IP rate limit on API routes, deterministic-miss UX, retry cooldown plus cap. Suite 140 green, build plus lint clean.
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import { afterEach, describe, expect, it, vi } from "vitest";
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import { getDiscordAppInfo } from "@/lib/game/discord-app";
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afterEach(() => {
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vi.unstubAllGlobals();
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});
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function okRpc(overrides = {}) {
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return {
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ok: true,
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json: async () => ({ id: "123", name: "Game", ...overrides }),
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} as Response;
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}
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describe("getDiscordAppInfo", () => {
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it("returns null for non-numeric ids without fetching", async () => {
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const fetchMock = vi.fn();
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vi.stubGlobal("fetch", fetchMock);
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await expect(getDiscordAppInfo("abc")).resolves.toBeNull();
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expect(fetchMock).not.toHaveBeenCalled();
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});
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it("maps a successful RPC response", async () => {
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vi.stubGlobal(
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"fetch",
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vi.fn(async () => okRpc()),
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);
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const info = await getDiscordAppInfo("123");
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expect(info?.gameUrl).toBe("https://discord.com/games/123");
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});
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it("returns null on HTTP error", async () => {
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vi.stubGlobal(
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"fetch",
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vi.fn(async () => ({ ok: false, status: 404 }) as Response),
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);
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await expect(getDiscordAppInfo("123")).resolves.toBeNull();
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});
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it("throws on network failure", async () => {
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vi.stubGlobal(
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"fetch",
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vi.fn(async () => {
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throw new Error("down");
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}),
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);
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await expect(getDiscordAppInfo("123")).rejects.toThrow("discord rpc unreachable");
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});
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});
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