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fristydev/lib/game/igdb.ts
T
fristy 864b9226fc
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desloppify: code health overhaul plus abuse hardening (140 green, strict 87.2)
Honest baseline after removing 45 gaming suppressions. Structural: lib/game plus root hooks extraction, CORS origin echo, DEV_ORIGINS layering. Fixes: error-cause binding, discord 5xx split, null-cache guard, co-located tests, rejecting-fetch coverage, naming and typing cleanup, socket controller, cache bound, cascade helpers, latch resets. Hardening: per-IP rate limit on API routes, deterministic-miss UX, retry cooldown plus cap. Suite 140 green, build plus lint clean.
2026-09-11 23:54:59 +03:00

140 lines
4.6 KiB
TypeScript

import type { IgdbGame } from "@/lib/game/game-profile-types";
import { normalizeGameTitle } from "@/lib/game/game-format";
import { warnDev } from "@/lib/log";
const IGDB_GAME_FIELDS =
"name,slug,genres.name,summary,storyline,cover.url,artworks.url,screenshots.url," +
"websites.url,websites.category,involved_companies.developer," +
"involved_companies.publisher,involved_companies.company.name," +
"platforms.abbreviation,platforms.name,first_release_date;";
const TWITCH_TOKEN_URL = "https://id.twitch.tv/oauth2/token";
const TOKEN_FALLBACK_EXPIRY_S = 3600;
const MS_PER_SECOND = 1000;
const TOKEN_EXPIRY_SKEW_MS = 60_000;
let igdbTokenCache: { token: string; expires: number } | null = null;
let igdbKeyWarned = false;
export function _resetIgdbState(): void {
igdbTokenCache = null;
igdbKeyWarned = false;
}
async function getIgdbToken(): Promise<string | null> {
const clientId = process.env.TWITCH_CLIENT_ID;
const clientSecret = process.env.TWITCH_CLIENT_SECRET;
if (!clientId || !clientSecret) {
if (!igdbKeyWarned) {
igdbKeyWarned = true;
warnDev("igdb not configured");
}
return null;
}
if (igdbTokenCache && Date.now() < igdbTokenCache.expires) {
return igdbTokenCache.token;
}
try {
const response = await fetch(TWITCH_TOKEN_URL, {
method: "POST",
headers: { "Content-Type": "application/x-www-form-urlencoded" },
body: new URLSearchParams({
client_id: clientId,
client_secret: clientSecret,
grant_type: "client_credentials",
}),
});
if (!response.ok) {
warnDev(`igdb token failed: ${response.status}`);
return null;
}
const json = (await response.json()) as { access_token?: string; expires_in?: number };
if (!json.access_token) {
return null;
}
igdbTokenCache = {
token: json.access_token,
expires:
Date.now() +
(json.expires_in ?? TOKEN_FALLBACK_EXPIRY_S) * MS_PER_SECOND -
TOKEN_EXPIRY_SKEW_MS,
};
return json.access_token;
} catch (error) {
warnDev(`igdb token request failed: ${error instanceof Error ? error.message : error}`);
return null;
}
}
async function igdbQuery<T>(token: string, endpoint: string, body: string): Promise<T | null> {
try {
const response = await fetch(`https://api.igdb.com/v4/${endpoint}`, {
method: "POST",
headers: {
"Client-ID": process.env.TWITCH_CLIENT_ID ?? "",
Authorization: `Bearer ${token}`,
"Content-Type": "text/plain",
},
body,
next: { revalidate: 86_400 },
});
if (!response.ok) {
warnDev(`igdb query failed: ${response.status}`);
return null;
}
return (await response.json()) as T;
} catch (error) {
warnDev(`igdb query request failed: ${error instanceof Error ? error.message : error}`);
return null;
}
}
export function igdbImage(url: string | undefined, size: string): string | null {
if (!url) {
return null;
}
const full = url.startsWith("//") ? `https:${url}` : url;
return full.replace(/t_thumb|t_cover_small|t_logo_med/, size);
}
export async function getIgdbGame(name: string, steamId: string | null): Promise<IgdbGame | null> {
const token = await getIgdbToken();
if (!token) {
return null;
}
if (steamId) {
const external = await igdbQuery<Array<{ game?: number }>>(
token,
"external_games",
`fields game; where uid = "${steamId}"; limit 1;`,
);
const gameId = external?.[0]?.game;
if (gameId) {
const games = await igdbQuery<IgdbGame[]>(
token,
"games",
`fields ${IGDB_GAME_FIELDS} where id = ${gameId}; limit 1;`,
);
if (games?.[0]) {
return games[0];
}
}
}
const cleaned = name
.replace(/[®™©]/g, "")
.replace(/\s{2,}/g, " ")
.trim();
const escaped = cleaned.replace(/\\/g, "\\\\").replace(/"/g, '\\"');
const games = await igdbQuery<IgdbGame[]>(
token,
"games",
`fields ${IGDB_GAME_FIELDS} search "${escaped}"; limit 5;`,
);
if (!games || games.length === 0) {
return null;
}
const wanted = normalizeGameTitle(name);
return games.find((g) => g.name && normalizeGameTitle(g.name) === wanted) ?? games[0] ?? null;
}