Honest baseline after removing 45 gaming suppressions. Structural: lib/game plus root hooks extraction, CORS origin echo, DEV_ORIGINS layering. Fixes: error-cause binding, discord 5xx split, null-cache guard, co-located tests, rejecting-fetch coverage, naming and typing cleanup, socket controller, cache bound, cascade helpers, latch resets. Hardening: per-IP rate limit on API routes, deterministic-miss UX, retry cooldown plus cap. Suite 140 green, build plus lint clean.
16 lines
487 B
TypeScript
16 lines
487 B
TypeScript
import { warnDev } from "@/lib/log";
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export async function fetchJson<T>(url: string, init?: RequestInit): Promise<T | null> {
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try {
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const response = await fetch(url, init);
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if (!response.ok) {
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warnDev(`client fetch failed: ${url.split("?")[0]} -> ${response.status}`);
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return null;
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}
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return (await response.json()) as T;
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} catch {
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warnDev(`client fetch failed: ${url.split("?")[0]}`);
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return null;
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}
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}
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